An interactive, at-home puzzle experience inspired by escape rooms. You're trapped inside a video game! You've got to use content from the book and the separate die-cut pages, and work out how to solve the puzzles for yourself by experimenting, just like an escape room.
Following on from the international bestseller The Escape Book, The Escape Book 2 is another fiendish escape room in book form, and a unique reading experience - get your thinking caps on to help our heroine solve anagrams, visual puzzles, tests of logic and lateral thinking if you want to survive to the end... and escape this book!